![]() ![]() ![]() ![]() As with its predecessor, the game focuses on tag team combat, featuring an absolutely massive roster of characters and some interesting innovations to boot. Well, twelve years and three sequels plus a few spin-offs later, here we are with Tekken Tag Tournament 2, Namco’s second try at the tag team formula. The tag team mechanics were well implemented at the time, and the core Tekken gameplay was as solid as ever even with the tag mechanics attached, which, along with the expansive roster that was (at that point) the largest in the series, made for a solid fighting game that was fun to play and held up well for quite a while. The game was widely accepted by fans and critics alike and was one of the best launch titles available for the PS2, so it stands to reason that a sequel would have been well received as well. It’s a little surprising that Namco didn’t revisit the concept for twelve years. The original Tekken Tag Tournament came to the console market as a PS2 exclusive launch title, and was an interesting take on the Tekken series that, until now, was never expanded upon. ![]()
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